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- Unreal Tournament 2003, [3CD - ITA][TnTVillage.org] -


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Unreal Tournament 2003, [3CD - ITA][TnTVillage.org]

Unreal Tournament 2003



:-> Descrizione del Gioco <-:

Unreal Tournament 2003 or UT2003 is a first-person shooter video game designed mainly for multiplayer gaming. The game is part of the Unreal franchise\'s series of games, and is a sequel to Unreal Tournament (UT99).

The game set a record for the number of downloads (1.2 million) when the demo was released, which is a reflection of the popularity of the original UT.[2] In addition, the game engine has been widely licensed for games such as the Tom Clancy\'s Rainbow Six series, Splinter Cell, and America\'s Army.

UT2003 has received mostly positive reviews, although it did not have the impact that its 1999 predecessor had. One reason was increased competition, with Halo: Combat Evolved, Operation Flashpoint, Tribes 2, and Battlefield 1942. These games had raised the bar for the multiplayer first-person shooter gaming by including vehicles and more complex teamplay.

UT2003 contains several Easter eggs (i.e. a hidden vehicle) to hint at future potential for the series.




:-> Descrizione del Gioco <-

Unreal Tournament 2003, abbreviato UT2003, è un videogioco di genere sparatutto in prima persona progettato principalmente per il multiplayer, anche se è possibile giocare in modalità giocatore singolo grazie alla simulazione di avversari umani con l\'uso di bot guidati da una IA. Successore di Unreal Tournament pubblicato nel 1999, è il secondo capitolo della serie Unreal sviluppata dalla Epic Games. La pubblicazione di UT2003 è stata seguita a breve da quella di Unreal II: The Awakening, successore di Unreal, orientato al solo giocatore singolo, anche se in seguito è stato reso disponibile un add-on per consentire la modalità multiplayer.

One of the most popular FPS (first person shooter) games finally has a sequel. After months of delays, Unreal Tournament 2003 has finally hit the shelves! The sequel has much to live up to since the original won numerous awards, and has a phenomenal game engine backing it up. Unreal Tournament was one of the few games that rival the Quake series for best FPS. Does the sequel retain all the qualities that made the original so good, and then expound upon them for a better game, or does it bomb?

There is little background story in the game, if any, since that is not the main purpose of this genre. Basically players get a team together to win different types of tournaments. That is the story behind the whole game, become the best fighter you can be, killing anyone that gets in your way, without facing any consequences.

The game offers many modes of play: Deathmatch, Team Deathmatch, Capture the Flag, Double Domination, and Bombing Run. Deathmatch is where you are against everyone in a free-for-all, and the winner is determined by who has the most kills. Team Deathmatch is the same but the player has teammates that are there to back them up, and acquire more kills. Capture the Flag is now a must have for any FPS game to survive! Here is how this mode is played: each team has a flag, and the object is for players to steal the opposing teams flag and bring it back to their flag. If the gamers flag is taken, they must kill the intruder and return the flag back to their base (just touch it). The team with the most points wins. Double Domination is this: each level has two Domination points, to score players must capture both points and they must remain in their control for ten seconds. After scoring they become neutral again, and players must repeat the process. The last new mode is Bombing Run, think of this as football meets capture the flag. In the center of each ring, a bomb is set. Players must run to catch it and bring it to the opposing teams goal. The thing is that once the player picks up that bomb they cannot use any of their weapons. Players must then bring the bomb to the goal; they score by kicking it or running it in the goal. Just like football, players will have to remember to set up some defense so the opposite team does not score. Once players die, the bomb is dropped (fumbled) for anyone to get their hands on.

The weapon list is as follows: translocator, assault rifle, flak cannon, rocket launcher, minigun, shock rifle, lightning gun, shield gun, link, biorifle, ion painter, and the deadly redeemer. The translocator allows players to teleport themselves around the levels by placing beacons around the place; it is very useful when getting out of tight situations. This is the default weapon. The assault rifle is players default gun, and it is one of the best light class weapons available. The alternative fire is a grenade launcher, which players will find very useful. Flank cannon is similar to a nail gun that, as when it is fired it launches several heated \"flechettes\" that will burn on contact. To make this weapon more deadly, the secondary fire is like a grenade that explodes on impact with millions of flechettes going everywhere. Rocket launcher fires either a single or up to three rockets in one shot, a very effective weapon! The minigun is a machine gun that can hold up to two hundred and fifty bullets.

Shock rifle fires a shockwave that tries to neutralize the opponents, and the secondary mode fires a ball of energy. The Lightning gun is a super powerful sniper rifle. Shield gun, the last default weapon, has the ability to block weapon fire for a short period of time; it can also be used as a close combat weapon. The link gun fires a rapid blast of energy at its assailant. What has changed is that this time the secondary fire can be used with other characters to have a much more powerful blast. The bio-rifle remains the same as in the previous game, players shoot a blob of toxic fluid and it can hurt the enemy on impact or when it explodes. Alternate fire just gathers a lot more fluid to be fired at one time. Ion painter is a super deadly weapon, players point to an area, and in a few seconds a satellite will fire a deadly blast that will annihilate anyone in its path. Finally a favorite among many UT fans, the redeemer. It fires a nuclear weapon that is guaranteed to kill anyone! Players can either point and shoot, or guide it manually to its designated position!

One of the newest features to the game is adrenaline. Players must either grab it, looks like giant pill tablets, or they must kill other opponents. Once players acquire one hundred adrenaline points, they can perform a number of impressive things. A few of these temporary powers are: speed boost, invisibility, additional defense, and many others. This brings a whole new layer of strategy into the game, as players will have to discern what power to use, and when is the best time to unleash it upon the world. Also by double tapping the directional buttons, players can dodge opponent firepower, and players can perform double jumps. Having all of these new abilities will be crucial when trying to win the title for the best UT player!

Unreal Tournament 2003 is rated M for Mature for blood, gore, and violence.



The system requirements are:
Pentium III or AMD Athlon 733 MHz or greater
128 MB of RAM
Windows 98/ME/2000//XP
8X CD-Rom
DirectX 8.1 (included on disk)
16MB or greater TNT2 class Video card
Windows compatible soundcard
33.6 Kbps or better Internet Connection to play online
TCP/IP installed to play over a LAN (Local Area Network)
3 GB of Hard Drive Space
Keyboard and Mouse.



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Aggiunto 11.03.08 - 14:03:27
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